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    Class SkyworthSettings

    Inheritance
    System.Object
    SkyworthSettings
    Namespace: Unity.XR.Skyworth
    Assembly: cs.temp.dll.dll
    Syntax
    public class SkyworthSettings : ScriptableObject

    Fields

    BuildSettingsKey

    Declaration
    public const string BuildSettingsKey = "Unity.XR.Skyworth.SkyworthSettings"
    Field Value
    Type Description
    System.String

    m_IgnoreHome

    Set true can ignore home key,otherwise press home key button will back to home

    Declaration
    public bool m_IgnoreHome
    Field Value
    Type Description
    System.Boolean

    m_StereoRenderingModeAndroid

    Stereo rendering mode.

    Declaration
    public SkyworthSettings.StereoRenderingModeAndroid m_StereoRenderingModeAndroid
    Field Value
    Type Description
    SkyworthSettings.StereoRenderingModeAndroid

    m_SystemSplash

    Whether to use the startup animation of the system

    Declaration
    public bool m_SystemSplash
    Field Value
    Type Description
    System.Boolean

    s_RuntimeInstance

    Static instance that will hold the runtime asset instance we created in our build process.

    Declaration
    public static SkyworthSettings s_RuntimeInstance
    Field Value
    Type Description
    SkyworthSettings

    Properties

    Instance

    Declaration
    public static SkyworthSettings Instance { get; }
    Property Value
    Type Description
    SkyworthSettings
    In This Article
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