Skyworth XR SDK documentation
Introduction
Reading this tutorial can help you use the Unity engine to build applications that can run on the Skyworth VR all-in-one machine. This tutorial is suitable for developers with certain Unity development experience. If you have no experience in Unity development, please give priority Learn Unity.
Before you start, you still need to understand Unity XR related knowledge first. It is recommended to read Unity related documents first. XR since this SDK is developed based on Unity XR SDK, follow the management XR Plugin-in Management。In addition, we also provide upper-level interactive tools, you can freely choose to use Skyworth Interaction Toolkit or Unity interactive tools XR Ineraction Toolkit
This SDK is a package with a tgz suffix. You don't need to decompress it when you use it, just add it directly through the Package Manager
How to use this tutorial
First follow the steps below to familiarize yourself with the installation and use of Skyworth Plugin SDK.
The advanced part contains an introduction to device key input Input interaction and Input Sample. Skyworth Interaction Toolkit and keyboard introduction to use.
Contains answers to some common questions, such as if you want to do split-screen display, please read How to realize the left and right split screen display